GotY Awards 2010 – Best Strategy Game

Best Strategy Game

A Joe-only award!

Joe's Choice
StarCraft II: Wings of LibertyNot enough minerals. We require more vespene gas. Spawn more Overlords. Additional supply depots required. These are the words that are deeply drilled into my mind, thanks to many a long game session of StarCraft II. As far as I can tell, Wings of Liberty is now the epitome of the real-time strategy game, possibly of all strategy games. Blizzard did a brilliant job with the original, and an even better job here, and their beta shows exactly why. Not only was balancing a constant, but they even took entire units and abilities out of the game to create the most fine tuned multiplayer strategy you can find. It comes with a really sweet singleplayer campaign, too. Everything from the characters, mission design, and even the story in parts (despite it being a little short with a somewhat ‘meh’ ending). StarCraft II also told me that it was OK to play as a tyrannical, disgusting, alien race. Hydralisks, I love you.

And in Close Second…

Sid Meier’s Civilization V - Short and simple here – the fifth instalment of the Civilization franchise took the complexities and sometimes confusing mechanics of the previous games, and threw it about some. The complexities are still there, but layered beneath a much more user friendly layer that makes Civ V a great experience for new and old players of the series. It also taught be that history is wrong – Ghandi isn’t a nice guy. He just pretends to be by allying with you for sometime, and then screwing you over in some of the worst ways possible. Also, Japan is kind of a dick, too.

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